vbstudio.hu

Welcome to My Website!

Vecsey Balázs My name is Balázs Vecsey, I am a Software Engineer currently working at a small Danish startup called Wombo Games. I created this website mainly to serve as my creative outlet, but I am also striving to provide useful and quality content.

I started my creative career as a LEGO enthusiast, but after I exhausted all possibilities with the limited bricks I had, I was looking for something with more limitless potential. I always liked videogames, so of course making them was the next logical step. I started by creating levels for existing games, mostly for Jazz Jackrabbit 2, then finally began to learn programming to code my own games in various programming languages.

Hobbies

I like to try out many things, but my main focus is videogame development, electronics with Arduino, and building original ideas with LEGO. I sometimes combine these, and end up with automated or remote controlled LEGO builds. I share my results in my Developer Blog, usually with building instructions, schematics and source code, so you can download and build them for yourself, or just to get inspired.

You can check out my finished games and apps hosted here for free under the My Work category, or take a look around in my Developer Blog, there might be a topic you’ll find interesting:

Experience

Be it web, videogame or application development, I'm usually working as a full-stack developer. Especially on my pet projects, where I do literally everything by myself. I have worked with lots of programming languages and development environments over the past decades. These are the most recent ones, in order or relevance:

  • Unity UI Toolkit
  • C# / .NET Core
  • C/C++
  • Arduino C/C++
  • Squirrel
  • GLSL
  • React
  • TypeScript / JavaScript
  • HTML5
  • SCSS / LESS
  • Regex
  • ASP.NET MVC
  • ASP.NET Web Forms
  • MSSQL
  • MySQL
  • Inno Setup
  • NSIS
  • Frontend
  • UX design
  • SEO

Education & Jobs

  • 2023 – present
    Full-time UI Developer at Wombo Games. Working on an upcoming game with Unity engine. Developing UI with UI Toolkit, and writing shaders in Shader Graph.
  • 2021 – 2023
    Full-time Medior Frontend Developer at CREY Games. Working on the website and Chromium based in-game editor UI with ReactJS & TypeScript. Making games for the platform.
  • 2016 – 2020
    Full-time Software Engineer at EPAM Systems. Working on frontend web development with ASP.NET MVC and Web Forms.
  • 2011 – 2016
    Graduated from Óbuda University as a Computer Science Engineer (BSc).
  • earlier
    Part-time/freelance full-stack web developer during middle-school and university, working with PHP.